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The big book of team building games : trust-building activities, team spirit exercises, and other fun things to do / John Newstrom, Edward Scannell.

By: Contributor(s): Material type: TextTextPublication details: New York : McGraw Hill, c1998.Description: xxx, 238 p. : ill. ; 24 cmISBN:
  • 0070465134 (pbk.)
  • 9780070465138 (pbk.)
Other title:
  • Team building games
Subject(s): DDC classification:
  • 658.4/02 21
LOC classification:
  • HD30.26 .N492 1998
Other classification:
  • 85.08
  • CV 4000
  • DG 9400
  • DP 2180
Online resources:
Contents:
ch. 1. Icebreakers: getting to know each other better -- ch. 2. Who are we? Creating team identity -- ch. 3. What can teamwork achieve? Demonstrating its value -- ch. 4. Who can we trust? Building mutual support -- ch. 5. How should we proceed? Setting team goals and norms -- ch. 6. How are we doing? Improving teamwork -- ch. 7. How can we stretch our minds? Problem-solving and creativity games -- ch. 8. Can we get along better? Learning to communicate and cooperate -- ch. 9. Can we work together? Energizing team meetings -- ch. 10. What lies ahead? Coping with change -- ch. 11. How can we have more fun? Taking time to play -- ch. 12. How can we build self-esteem? Affirming ourselves through games.
Review: "Did you know that games can be a terrifically effective way to build team spirit, communication, and trust among people who work together day in and day out? Team-building games and activities are so stimulating and enjoyable that everyone in the department actually looks forward to them!" "Each of these games is fast, creative, easy-to-lead, and will help you accomplish your team building goals. Learn valuable tips on how to present games and how to select activities for particular situations. Get essential advice on what not to do when leading games, and much more! Book jacket."--BOOK JACKET.
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ch. 1. Icebreakers: getting to know each other better -- ch. 2. Who are we? Creating team identity -- ch. 3. What can teamwork achieve? Demonstrating its value -- ch. 4. Who can we trust? Building mutual support -- ch. 5. How should we proceed? Setting team goals and norms -- ch. 6. How are we doing? Improving teamwork -- ch. 7. How can we stretch our minds? Problem-solving and creativity games -- ch. 8. Can we get along better? Learning to communicate and cooperate -- ch. 9. Can we work together? Energizing team meetings -- ch. 10. What lies ahead? Coping with change -- ch. 11. How can we have more fun? Taking time to play -- ch. 12. How can we build self-esteem? Affirming ourselves through games.

"Did you know that games can be a terrifically effective way to build team spirit, communication, and trust among people who work together day in and day out? Team-building games and activities are so stimulating and enjoyable that everyone in the department actually looks forward to them!" "Each of these games is fast, creative, easy-to-lead, and will help you accomplish your team building goals. Learn valuable tips on how to present games and how to select activities for particular situations. Get essential advice on what not to do when leading games, and much more! Book jacket."--BOOK JACKET.

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